Difference between revisions of "Jmol JavaScript Object/GLmol"
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AngelHerraez (talk | contribs) (getting specialized subsections out of the main Jmol-JSO page) |
AngelHerraez (talk | contribs) (update for using JSmol.min.js + WebGL option) |
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This is changing as development is under way, so this is just orientative and approximate: | This is changing as development is under way, so this is just orientative and approximate: | ||
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<code> | <code> | ||
− | <script type="text/javascript" src=" | + | <script type="text/javascript" src="JSmol.min.js"></script><br /> |
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<script type="text/javascript" src="JSmolThree.js"></script><br /> | <script type="text/javascript" src="JSmolThree.js"></script><br /> | ||
<script type="text/javascript" src="JSmolGLmol.js"></script><br /> | <script type="text/javascript" src="JSmolGLmol.js"></script><br /> | ||
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</code> | </code> | ||
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Revision as of 19:53, 9 May 2013
GLmol option
This is an optional component within the JSmol implementation using the Jmol-JSO structure
This is a WebGL-based alternative to JmolApplet. Note that this GLmol variant does not yet implement the full functionality of Jmol.
This is changing as development is under way, so this is just orientative and approximate:
<script type="text/javascript" src="JSmol.min.js"></script>
<script type="text/javascript" src="JSmolThree.js"></script>
<script type="text/javascript" src="JSmolGLmol.js"></script>